What we flagged
View all categoriesOur take
A young designer gets a device that can stop time and starts treating it as a shortcut. The premise points to choices and ambition more than graphic danger. We would keep US PG-13 as a provisional call until there is better scene-level guidance.
Uplifting themes
Chasing creative dreams and learning that shortcuts carry costs sit at the heart of the premise. The film aims for growth over cynicism Charlie works toward a creative career with help from an eccentric mentor figure. Role models look earnest more than polished
Story (may spoil tone)
Charlie Fleck, a 29-year-old aspiring video game designer, is has the opportunity of a lifetime with a time-stopping device given to him by his friend, an eccentric Toy shop owner Gibbs. Challenges ensues, and hardships arise as he navigates world, and pursue his dreams
Details
Violence Hardships and challenges come with the time-stop gift, likely including…
Hardships and challenges come with the time-stop gift, likely including tense scrapes instead of graphic combat. Nothing in the premise points to heavy bloodshed
Frightening Freezing the world and facing the fallout of that power can feel eerie…
Freezing the world and facing the fallout of that power can feel eerie or stressful. Intensity looks like mild fantasy unease, not a horror ride
Flashing lights We have not confirmed whether this version contains flashing lights.
We have not confirmed whether this version contains flashing lights.
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Talk after watching
- Charlie can stop time to chase his dreams. If you had one free pause button, what would you use it for, and what would you refuse to do?
- A mentor hands him a powerful toy. How should friends react when someone gets an unfair advantage?
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Matter of Time
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