What we flagged
View all categoriesOur take
Back to the Future Part II is a fast, funny time-travel sequel with hoverboards and a maze of timelines. The action is mostly comic, with a few scuffles and mild swearing, though Biff becomes menacing in a bleak alternate reality. Gambling drives the plot: an almanac is used to win bets, and the result is shown as corrupting. Most children around 10 and up should enjoy it, but the darker middle stretch may trouble younger viewers.
Uplifting themes
Under the fun there is a real message about not chasing money and shortcuts, and about the people you love mattering more than winning. Choices and consequences are front and centre Doc and Marty are loyal, clever and brave, and they work to put things right instead of cashing in. Marty's hot temper is shown as a flaw to grow past The playful take on cause and effect and 'what if' history can spark fun talk about choices and consequences. The science is imaginative, not real
Story (may spoil tone)
Marty and Doc are at it again as the time-traveling duo head to 2015 to nip some McFly family woes in the bud. But things go awry thanks to bully Biff Tannen and a pesky sports almanac. In a last-ditch attempt to set things straight, Marty finds himself bound for 1955 and face to face with his teenage parents -- again.
Details
Violence Chases, a hoverboard pursuit, shoving, and punches stay mostly comic. B…
Chases, a hoverboard pursuit, shoving, and punches stay mostly comic. Biff briefly points a gun, which is the sharpest threat
Language Damn and hell appear alongside the b-word, the s-word, and a few other…
Damn and hell appear alongside the b-word, the s-word, and a few other insults. Swearing is occasional rather than constant
Drugs / alcohol An older character is drunk, and drinking and smoking appear in the tro…
An older character is drunk, and drinking and smoking appear in the troubled version of town. The film presents them as part of a world gone wrong
Frightening The alternate hometown is grim and threatening. A nightmare and some ch…
The alternate hometown is grim and threatening. A nightmare and some chases add tension, though the film remains a PG adventure overall
Bullying / discrimination Biff's threats and cruelty drive much of the story, especially in the d…
Biff's threats and cruelty drive much of the story, especially in the darker timeline. The film makes clear that his behaviour is wrong
Gore / death / weapons There is a brief gun threat and talk of a death in the alternate timeli…
There is a brief gun threat and talk of a death in the alternate timeline. No blood or injury detail is shown
Dangerous behaviour The hoverboard stunts may look tempting to copy. The plot also shows a…
The hoverboard stunts may look tempting to copy. The plot also shows a character using inside knowledge to cheat, and how badly that choice backfires
Gambling A sports almanac lets Biff win bet after bet and build a casino empire.…
A sports almanac lets Biff win bet after bet and build a casino empire. Gambling comes up often and is shown as greedy and corrupting
Flashing lights We have not confirmed whether this version contains flashing lights.
We have not confirmed whether this version contains flashing lights.
Family watch notes
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Talk after watching
- The whole mess starts with using future knowledge to win bets. Why is that a problem beyond just breaking the rules?
- The dark alternate present shows how one choice can change everything. What small choices matter most in your family?
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Back to the Future Part II
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