What we flagged
View all categoriesOur take
Billy and his foster siblings suit up again to stop three daughters of Atlas from draining the world's magic. Big magical fights, dragons and unicorns on the rampage, and kids in real danger all show up, plus regular s-word and hell in the banter. Romance stays light, with a kiss or two. We put this at 13, with a parent, because the action and language sit firmly in teen territory even when the jokes stay silly.
Uplifting themes
Found family, sharing power, and showing up for one another drive the heart of the sequel. The kids learn that control is not the same as care. There is plenty to chat about after the jokes fade Billy grows into leading without steamrolling his siblings, and the foster parents keep grounding the chaos. Teamwork beats solo glory by the end. Imperfect kids still choose each other
Story (may spoil tone)
Billy Batson and his foster siblings, who transform into superheroes by saying "Shazam!", are forced to get back into action and fight the Daughters of Atlas, who they must stop from using a weapon that could destroy the world.
What we flagged
Details
Violence City-level magic battles, creature attacks, and kill threats run throug…
City-level magic battles, creature attacks, and kill threats run through the back half. Fists, lightning, and collapsing streets keep the pace high. Blood stays light, but the fights are frequent and loud
Language The s-word shows up often in sibling banter, with hell and the a-word m…
The s-word shows up often in sibling banter, with hell and the a-word mixed through the chaos. It is regular comic-book swearing without a flood of f-words. Homes that skip coarse talk will notice
Sex / nudity A romantic date setup leads to talk of sealing things with a kiss, and…
A romantic date setup leads to talk of sealing things with a kiss, and affection stays sweet. Nothing sexual is shown beyond light teen romance. It is brief and easy to skip past
Frightening Goddesses, dragons, and fierce unicorns create big fantasy scares. Fost…
Goddesses, dragons, and fierce unicorns create big fantasy scares. Foster kids get chased and overpowered in several set-pieces. The jokes soften it, yet younger viewers can still feel the menace
Child peril / abuse The Shazam kids, including younger siblings, face gods who want them po…
The Shazam kids, including younger siblings, face gods who want them powerless and gone. They are thrown around in battles and used as leverage. Adult heroes help, but minors stay in the blast zone
Bullying / discrimination Sibling teasing and school-age snark flare when nerves run high. It is…
Sibling teasing and school-age snark flare when nerves run high. It is mild and usually played for laughs. Nothing turns into a sustained harassment plot
Gore / death / weapons Magical weapons and creature attacks cause chaos, and death talk is cle…
Magical weapons and creature attacks cause chaos, and death talk is clear in the climax. Visible gore stays limited for the scale of destruction. Bodies are not lingered on
Flashing lights We have not confirmed whether this version contains flashing lights.
We have not confirmed whether this version contains flashing lights.
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Talk after watching
- The siblings argue about control and trust while sharing power. How do you lead a team without shutting people out?
- The villains believe they were wronged by the gods. Does that history excuse the harm they cause now?
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Shazam! Fury of the Gods
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